Game
PropHunt
5 years ago

Movement and Gamestate Fixed


  1. Fixed issue with Movement which would stop replicating

  2. Fixed issue with Gamestate and playerstate in HUD, which would cause Ping, player name and time to be default widget values

Problem that did arise was the camera Rotation and Location would not replicate to server and so the Hit trace was just go to (0, 0, 0). I had to use weapon's muzzle Location and Rotation to do hit trace which made the crosshair useless so i had to disable that as well



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Superliminal PSX VR Edition

finally

Windows + Linux

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

More Progress on VR version

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง Major thanks to @UberPolice for Requesting & Testing.

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

Update 0.2.6

Size cut, Optimization and small fixes.

Update 0.2.7

Small Additions, Changes & Fixes

Superliminal in VR?

No not happening

But it was fun to try out

The black void judges you silently