Uptade on mod support progress:
Now you can add custom weapons, armors, and locations!
(how you can make one will be documented later in a fancy artbook like format)
The custom buildings was tricky, but basically the modder will only need to make a model and place it on the map, the rest is computed by the game, collisions, and navigation handled automatically, which is neat :3
Next up
You go in the booty box zero two!!!
Wow check this out! New weapon concept just dropped!
Drawing?
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
"Good or evil?... From the context of the dead, you are just the end..."
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
There's nothing better than good coffee and good music. Mod Music support is added and i can't stop listening to my favorit tunes while blasting bad guys.
"Rip them to pieces! Show 'em how it's done!"
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Fox friday!















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