Hi, everyone! I’ve finished my first round of photos of the new museum. For those of you that didn’t know (as it wasn’t very clear) the lobby in Beyond Perception is a “museum” so I thought it was only fit to continue with that title, along with the look of it. This isn’t everything I have, but I’ve opted against posting too many pictures about one topic. Following every day for the next three or possibly four days, I’ll post another group of photos. Today is the lobby (or museum). Tomorrow will be photos of the first chapter levels. The following day will be photos of the second chapter, then the same pattern for the third chapter. There are four possible endings, but I won’t be posting anything related to them, so you’ll have to find out for yourselves what they are…
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Regular exercise is key for healthy wings.
Try it out!
I worked so hard to get all four of them to the end safely, but then...
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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