Game
Susurrus
5 years ago

My 'still to be done' list of tasks:

- Add a save/load system

- Add a Pause screen

- Make NPCs animate/pose

- Add 13 missing story scenes (!)

- Expand 'Bridge' location to support some new scenes

- Add proper tasks system/puzzles

That's all :D D:




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Devlog 7/14 #advjam2020

- Game flow logic is finished, and tested - you can debug run through the whole game :D

- Begun work on the Medical location using Synty Sci-Fi assets

- It's starting to look like a game!

Devlog 4/14

Hang on - isn't this the same picture as yesterday? Oh no it isn't! This one shows I have got task statuses working, they can be ticked, and I can reset them as needed.

Painstakingly dull work, but necessary.

#advjam2020

August #gamedev update 01 - in-game UI setup!

#indiegame #unity3d

Devlog 3/14

- Got the other half of the inventory working: picked up items are tested against, and things can now happen if you have them

- Also started working on the PDA task list (quests basically)

#advjam2020

DUNGEON PATHS September updates! #gamedev #indiegamedev #unity3d

Just started on some quick lighting tests - first image is unlit for reference

My last few months of work...

Devlog 10-11/14

- Been busy doing lots of level logic, and twisting myself in knots forgetting how things work from one level to the next!

- But I think I should make it before the deadline

- Also done some lighting work

Well hello!

This is the first devlog for Demon Detective, and I'll be doing a (usually) weekly article to let you know about my progress.

But for now "Hi!" and I'll see you around :)