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For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress
For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works
For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking
For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else
For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction
For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems
For day 974 of coding, I am looking into different methods of executing the forest traversal scripts
For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right
For day 977 of coding, I have fixed the issue with detecting direction
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