Game
Raimundo

7 years ago

Na próxima atualização será possível pausar o jogo e ver quantos anos Raimundo está vivo! =D (além de vários outros ajustes feitos)




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Enquanto trabalho em atualizações e na versão android, deixe-me contar o meu processo criativo para ter essa ideia:

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

Play Raimundo: Update 1.0.6 and finally: PlayStore Atualização 1.0.6 e finalmente: PlayStore

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

Hoje não farei enquete, deixarei uma imagem mais reveladora do jogo, atenção aos detalhes ;D Se quer saber como foi meu dia de desenvolvimento hoje e qual a resposta da enquete de ontem... leia o post:

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game