New character concept: Priestess of the Light
She is a divine spellcaster following the path of the light. Her abilities orients around healing and disabling enemies.
Next up
I always felt like outdoor scenes are harder to compose than indoors. I spent some time experimenting and improving my skills. This is what I came up with, it turned out pretty well IMO, but what do you think?
Sketching an ability for the warlock companion. The idea is to have different stances (elements, patrons, something). You can switch between these stances and has a different set of abilities or effects. #indiegamedev #indiegame #game #fantasy
Warlock for #screenshotsaturday.
The first image is my favorite. Funny fact: this is not a pose. I captured the image from a gameplay, and this is a transition between one of the attacks and the idle animation. It became so perfect! :D
πΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πΉοΈ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tβ¦
The jam has cash prizes! πΈπΈπΈ
Showcasing some of the abilities you can use as Adamant. You can kick enemies back, parry their attacks. If you are like me, and let them hit you, a repair will be useful to restore your health. #indiegame #gamedev #gameplay #gaming
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Warlock melee gameplay sketch. Idea is to increase energy by successful attacks. The energy increases the damage and is used for executing abilities.
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