Game
JICE

2 years ago

New edits for jelly: updated textures, geometry changes to fix issues with making it hard to land a jump and a bit of logic changes to not hinder player movement as much as before! This will be added in the next demo update.




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Testing greyboxed level by running around and jumping on jellies.

A piece of sparking wire colliding with environment. Decided to make this as an effect first and see if it is going to be easier to implement as a weapon than a skeletal mesh.

This time - more factory related models. Most of these are from free packs, with me simplifying the models and applying my own materials and textures.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Spacious arena-like room to introduce a new mechanic and give a mini objective. There will be a moving gate-mouth at the end of a conveyor that will need to be fed

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

More new models, ready to be in the game. A bunch of cake related stuff and various waffles.

Created another spline for faster placements of obstacles. It randomly spawns objects along the path. Later on I can use these as guides for where to place the final props.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some more greyboxing. This part is a multi-level room where you need to carefully plan your steps or risk falling down and having to restart your progress.