I have created a simple game engine from the core of Extreme Arkanoid, and now I’ve updated the game to use that engine.
The engine is all based on Java2D, and it’s very simple.
Here is the link of the project, for anyone interested:
I have created a simple game engine from the core of Extreme Arkanoid, and now I’ve updated the game to use that engine.
The engine is all based on Java2D, and it’s very simple.
Here is the link of the project, for anyone interested:
Have a couple of time to kill while waiting for my flight back home.
Drew this concept art for Gorun, a character for a game I am working on!!!
Check out my recently released asset pack Little Treasure Hunter!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
it happens
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