Yes, I told you this, people that were impatient, HQRE 1.0 is going to take a long time to come out. That’s because it has TONS of new features, TONS of new levels, and TONS more awesomeness! Anyway, let’s just get to the point: I coded in new features! Of course, there’s new levels, but there is some cool new features! I am making an HQRE DEVTEST 2.0 Build, and unfortunately, this build will be the only one with the feature.
And the feature is…Warping!
Yes! Now you can warp in the next build, so stay tuned!
Next up
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Family band complete!
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










0 comments