Yes, I told you this, people that were impatient, HQRE 1.0 is going to take a long time to come out. That’s because it has TONS of new features, TONS of new levels, and TONS more awesomeness! Anyway, let’s just get to the point: I coded in new features! Of course, there’s new levels, but there is some cool new features! I am making an HQRE DEVTEST 2.0 Build, and unfortunately, this build will be the only one with the feature.
And the feature is…Warping!
Yes! Now you can warp in the next build, so stay tuned!
Next up
art comission.
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Path of Kami, running around the shrine area
Super Sonic Pixel art.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Added the final version of my fishing boat










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