Game
IronGate
11 years ago

New Game!


Hey all!

I just finished my most recent game, Troposphere!

http://gamejolt.com/games/strategy-sim/troposphere/64326/

Troposphere is a resource management game set on islands in the sky in which players must collect resources to survive and expand their village. To expand, they must build bridges to other sky islands containing the resources they need. Since these islands exists within the Troposphere (the area of the Earth’s atmosphere where all weather happens), they are prone to frequent natural disasters. To combat these dangers, players must build fortifications against these disasters before they reach a resource. Failure to defend can be a major setback in the player’s expansion. The game is set in levels with goals for population, exploration, and time. Build and expand your village as fast as you can!

The game on Gamejolt is a port of the mobile version, if you have an Android device, head over to the Google Play Store and support us there!

https://play.google.com/store/apps/details?id=com.elan.test&hl=en

This game was made over a 5 week period for my game design class.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname