
New, improved and bigger Rubik Parkour, only in Willy adventure >:)
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Nuevo, mejorado y más grande Rubik Parkour, solo en Willy adventure >:)
Next up
(Esp)
Vale, la animación está a punto de entrar en producción, así que no habrá más publicaciones al respecto hasta que esté terminada. Os dejo con una captura de pantalla de cómo quedará y espero veros el día del lanzamiento :)
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(Eng)
Okay, the
(Esp)
Ahora sí, la segunda semana de FNF PER está lista, las nuevas canciones para las semanas se lanzarán tarde o temprano, estarán listas cuando salga el mod.
espero que te guste el resultado final de HB y nos vemos en la oscuridad ;)
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(Eng)
Now, the
(Eng)
Hey guys, bad news, due to some problems with the Game Maker program, we won't be able to launch the game today. I've contacted support and hope to get the game out as soon as possible. I'm really sorry for the inconvenience, I'll get the game out
Did more builds on minecraft of @gamejolt
x Minecraft #Gamejolt #Minecraft #builds #screenshot
https://www.youtube.com/watch?v=3KuVSVLFtmA&t=7s
(Eng)
Hello everyone, this time I made a short video for the Shadow Me update. It brings quite a few changes, such as interactions with objects on the map, coin fixes, a new item in the store, updated icons for attacks and main
Playing around with Vibrant Visuals in Minecraft Bedrock
Have you had a chance to try the new directional lighting, volumetric fog, etc?
What do you think?
(Eng)
Happy spooky month! Please ignore the text on the image; I've been really busy lately and accidentally wrote “Happy Halloween” instead of “Happy Spooky Month.”
I can't be very active, but that doesn't mean I'm going to skip this holiday. I hope you
(Esp)
No soy el monstruo aquí.
Algunas pruebas en las que he estado trabajando recientemente
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I'm not the monster here.
Some tests I have been working on recently
Minecraft Medieval Sunthatch Shack
(Eng)
New update for Shadow me. This time, items and everything related to them have been added, including chests on the maps, a store, and now enemies also drop items. For the next update, we will work on coins, and once that is done, we can start















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