Game
Hello, Neighbor! Descent Into Madness

5 months ago

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First test of creating an opengl game engine for UVP which I officially named "Skies Above" (I am very indecisive and I may change it if people don't like it)

Think I might have made an ARG by accident

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

my second car in my life

A little bit of a lag fest never hurt anybody. (I hope)

Hello neighbor

#digitalart #fanart

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

This explains how development is going: