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185
Game
Somewhen
1 year ago

New main menu and new bust art! The background changes per menu type too!




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WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

Baseball, huh?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Ha! Heh! Heh! Ha! It's over!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Changed the battle UI drastically again--hopefully for one of the last times!

The 6 main characters in SOMEWHEN. It's about time!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!