Sonic mask for if anyone comes through the hall in the middle.
Doors and lights on the left and right side (but doors can overheat and if anyone is at the door when it overheats, you get killed by them)
Flashlight for cameras and the middle hall.
Generator in the storage room (if it goes down, the power will go out and you instantly get killed by Sonic)
Blinder mechanic for blinding Fang (the mask won’t work on Fang)
Death minigames
Radio for Vector (if the radio meter is down all the way, Vector will kill you)
Next up
Map and Starting Points
art comission.
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Levels' maps.
Alone Together....
Regional Bulbasaur. #Pokemon
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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