Game
Seven Nights at Sonic's
11 years ago

New Mechanics


  • Sonic mask for if anyone comes through the hall in the middle.

  • Doors and lights on the left and right side (but doors can overheat and if anyone is at the door when it overheats, you get killed by them)

  • Flashlight for cameras and the middle hall.

  • Generator in the storage room (if it goes down, the power will go out and you instantly get killed by Sonic)

  • Blinder mechanic for blinding Fang (the mask won’t work on Fang)

  • Death minigames

  • Radio for Vector (if the radio meter is down all the way, Vector will kill you)



1 comment

Loading...

Next up

Map and Starting Points

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!