Sonic mask for if anyone comes through the hall in the middle.
Doors and lights on the left and right side (but doors can overheat and if anyone is at the door when it overheats, you get killed by them)
Flashlight for cameras and the middle hall.
Generator in the storage room (if it goes down, the power will go out and you instantly get killed by Sonic)
Blinder mechanic for blinding Fang (the mask wonโt work on Fang)
Death minigames
Radio for Vector (if the radio meter is down all the way, Vector will kill you)
Next up
Map and Starting Points
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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Mephisto Pheles - Blue Exorcist
๐ Passion project of two friends and IT geeks. ๐น๏ธ We love trains and programming. We wanted to create something unique.
๐ Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]










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