Game
Seven Nights at Sonic's
11 years ago

New Mechanics


  • Sonic mask for if anyone comes through the hall in the middle.

  • Doors and lights on the left and right side (but doors can overheat and if anyone is at the door when it overheats, you get killed by them)

  • Flashlight for cameras and the middle hall.

  • Generator in the storage room (if it goes down, the power will go out and you instantly get killed by Sonic)

  • Blinder mechanic for blinding Fang (the mask won’t work on Fang)

  • Death minigames

  • Radio for Vector (if the radio meter is down all the way, Vector will kill you)



1 comment

Loading...

Next up

Map and Starting Points

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Finished work on the emotions of a new character for the tank universe

An infected room from the second part of Cybel ! Are you up for some cleansing?