Sonic mask for if anyone comes through the hall in the middle.
Doors and lights on the left and right side (but doors can overheat and if anyone is at the door when it overheats, you get killed by them)
Flashlight for cameras and the middle hall.
Generator in the storage room (if it goes down, the power will go out and you instantly get killed by Sonic)
Blinder mechanic for blinding Fang (the mask won’t work on Fang)
Death minigames
Radio for Vector (if the radio meter is down all the way, Vector will kill you)
Next up
Map and Starting Points
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Terraria
An infected room from the second part of Cybel ! Are you up for some cleansing?
Alone Together....
Cash Banooca
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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