Game
Paradox Vector




5 years ago

New #ParadoxVector environment art for #screenshotsaturday. Weclome to the Jungle and the Factory. Also, improved explosions!




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I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.

Paradox Vector Updated to Version 0.9.7.9 This is basically the complete game. I will be announcing the full release soon, and the price will be going up to $9.99 at that time. There are now 22 levels and all sorts of new features, check it out!

I am giving each level in Paradox Vector a little more of a distinct look and feel.

The Rat

For #screenshotsaturday, I wanted to share some great news about Paradox Vector. It has made it to the Top 100 on IndieDB! Please vote and share to help it win! https://www.indiedb.com/games/paradox-vector

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Here you see two new features. At the beginning you see the red damage circle when the player gets hit. Then, watch the behavior of the guard as it peeks out and takes a shot at our protagonist before retreating behind the wall...

New guns... I have updated the models for both the hand gun and the machine gun. They have a more complex, organic look to them now. Here you can see the machine gun in the distance, while the player is holding the hand gun.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Islands of the Caliph is my new retro RPG in active development. I plan to release it this summer (2023). I have just been working on adding a scrolling quest journal #screenshotsaturday