New patch release for Ember & Isabelle!
* "Skip Intro" function is now working.
* New bloom shader configurations! (see the GIF)
You can get the game here: https://gamejolt.com/games/emberandisabelle/380482
#indie #game #indiegame #indiedev #gamedev #madewithunity
Next up
You can now enjoy Ember & Isabelle for FREE! Hooray! ✨ Get it here ➡️ https://gamejolt.com/games/emberandisabelle/380482 You can still support the development by buying the game through "name your price"! #indie #game #indiegame #indiedev #gamedev
Check out this automatic tiling! Tilemap Extras package is probably one of the best 2D tools for Unity. It allows you to create stuff like this which makes it a lot easier to build levels #indiedev #gamedev #madewithunity #screenshotsaturday
Made some minor improvements to the battle system. The orbs will no longer stack on each other! Check out the game here: https://gamejolt.com/games/emberandisabelle/380482 #indie #games #game #indiegame #indiegames #indiedev #gamedev #madewithunity #vectorart
Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday
Ember & Isabelle has reached the "featured" page! This is amazing and i am glad for all the support and for all the people that supported the game by sending comments about bugs and issues! Be sure to help the development by commenting any bugs/issues!
Version 0.1.3 of Ember & Isabelle is now Available! What's new? - Added key item sprites for collectibles - Windows x64 support - Mac support - Minor bug fixes and visual improvements
What is the best way to bring your environment to life? Wind shader! Made using Unity's ShaderGraph #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday #pixelart #shader
Finally got around to start a #devlog here at Game Jolt for my atmospheric open-world RPG that I've been working on for the past few months - Dethroned Devil! #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #pixelart #game
Added some explosion shockwave effects to enemies when they die. Might need to reduce the intensity on those 😅 #indiegame #indiedev #IndieGameDev #gamedev #madewithunity #screenshotsaturday #pixelart
Preview of the chunk system used to optimize the game. Each purple dot represents a chunk. The chunks get deactivated when they exit the camera viewport. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev
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