

- | New Perspective + New Background | SnakeEscape | -
Because the camara is now zoomed out a bit more, the apples display is no longer above the playing field and the background has get animated stars and sometimes planets.
Next up
--| Snake Eye Animation | SnakeEscape |--
The Snake now looks where the player steers.
(about the new UI I will show something in another post)
--| ### |--
I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
- | New Random Spawn System | SnakeEscape | -
Through the new spawn system I can determine exactly where objects randomly spawn and also with what probability in %!
--| Wishlist now on Steam |--
https://store.steampowered.com/app/2205410/Snake_Escape/
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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.














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