Game
RoonSehv: NeTerra
8 years ago

New Project: RealMyha Kickstarter


RealMYHA is part of The Black Cube series! (ASA: A Space Adventure, Catyph, Anterran…) and, like all other episodes, it can be played separately. In this sci-fi series, the Cubes are a mysterious and advanced technology created by the Anterran people, an alien civilization who disappeared long ago. The cubes interact with mankind at different moments of its history, offering new powers and technologies. But their true purpose still remains unknown…

MYHA, in its first Original Edition, was a free First Person Adventure game in 2d (prerendered 3d) composed of 360° cylindrical panoramic views, created in 10 days by Simon Mesnard during the Myst Game Jam of January 2016, on itch.io (also available on IndieDB here).

Including never-before-seen new content, RealMYHA is the Full 3D remake of MYHA, entirely recreated with Denis Martin, the author behind RoonSehv)!

Denis and Simon have worked together to recreate the island of the original game with Unreal Engine 4. New puzzles and ideas make the game longer and more impressive. You’ll have to explore the island, look for clues and take notes to solve the secrets of this world.

Please learn more about or project on Kickstarter! Take a few minutes to read our presentation even if you can’t give money to help us fund the game. Thanks!

KICKSTARTER



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Another house i made long time ago.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.