Game
Binary Sparks

5 years ago

NEW PROJECT!
TODAY we started prototyping on a new project. We have been writing somewhat on a concept for some time, as we felt like moving to a new project some time before revealing that we canceled Binary Sparks. This time we will test much more!




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Sneek Peak of the upcoming new switch object! Can you guess what it does? This is one of the final if not the final game object we're adding. After this, its all about creating interesting and variated puzzles 😍 Stay tuned!

LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping

Some cool new VFX for my game: Magic Shimmer!

A fun experiment with Blender Curves & Unreal materials!

https://youtu.be/Jlqc_UNm0hY?si=Mj_UQ1UyqBbLBF9r

**VIDEO WITH BREAKDOWN**

https://www.youtube.com/watch?v=2YuGOLNXKGg&t=1s&ab_channel=Ambe…

#OneMoreExperiment_Game

COMING UP: * Playtest Event 19 Jan * Demo 4 --------- Still havent found any solutions to the resolution settings cursor offset Im afraid. In the latest public demo release, theres no settings for fullscreen. Will be fixed in a new upcoming demo, later!

Merry Xmas 2023!

Alot of things will happen with One More Experiment 2024! Stay tuned!

🎄🎆

🎥 Experimenting with Post Process Effects

❄ Camera Freeze. Dynamic material instance, where frost is growing from the corners.

💥 Screen bleed / damage effect. When you walk into fire, the screen corners will flash red.

https://www.youtube.com/watch?v=YP-tTCAbYd8&ab_channel=Ambercrow…

We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!

Sorry for the radio silence! We're working for different events, increasing our playtest effort as well as marketing strategies alot lately! Robin is also going to Nordic Game Jam 2024 to attend some talks, network and meet other cool game devs!

New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo