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Next up
Happy January everyone! Gosh that felt like a long one!
More Spelunking work!
Hope you're all doing well, I got real sick this month, but I must progress!
Some gifs too big, see the full post here! https://www.patreon.com/posts/119810846
I've not done anything today, so...boop! https://gamejolt.com/p/happy-january-everyone-gosh-that-felt-lik…
Valentine's Day on Game Jolt is all about celebrating love!
Go ahead and spread LOVE by gifting your friends, surprising your favorite creators, and sharing joy online with something special from our shop.
Thank you all so much for everything, I really appreciate you all!
Special thanks to @SubterraneanExhibit for hitting 1000 Stickers!!!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I THINK that's all fixed and working? Gained loads of FPS back.
I thought I'd need to remove another nested for loop, but since Ground Surface is only done once I don't.
Only issue is I've lost the dust cloud when adding Paving.
Got around to adding some blending between the Beach and Desert now i should probably populate the Beach with some things to make it a bit nicer to look at!
Will do tile variants like I have for Grassland, but I'd like objects to interact with too.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
GOT IT!
Ground draws right for world, and UI. Now to get back to improving frame rate*.
*current is with WAY too many chrome tabs open.
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