Game
When The Clock Marks Midnight


2 months ago

new thumbnail and banner made by my pal @walter41 Go follow him, he's very talented!




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Final version of Carl's jumpscare in front... finally...

(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)

I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...

I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)

The Rat

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

Trailer Announcement!

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

Final version of Rachel's jumpscare... just 2 more jumpscares for 1 more character and I'll start working on more things to make a demo (while I wait for a song from one of the composers)

SPIRAL Reveal Teaser

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).