Game
Five Nights at Cris'
4 months ago

New update rolling!

- Added the classic "TV static noise" effect after Jumpscares. It was missing this whole time yes.

- Significantly reduced the size of the game by reducing slightly the quality of some audio files and trimming silences at the end.




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This probably won't interest anybody, but first dev release on the way! Still missing some arts, like the background of the Cameras, but it's fully playable.

You can check any progress on my GitHub: https://github.com/Cristichi/FiveNightsAtCrisJava

Update being published now.

- Fixed Night 3 not loading. My bad.

- Fixed "static" sound from Cameras being repeated on loop even after completing a Night if Cameras were up when you won.

- Improved menu.

- Cleaned up some code and javadocs.

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect