Next up
patched new version with keyboard controls
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
A quick clip of the world scoreboard in action.
Some updates for Voxel Fight, check it out!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Check it out!
What do you think of the water dragon?
Update coming soon!
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)










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