Next up
Check it out!
What do you think of the water dragon?
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
New characters and intro sequence
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
The new artwork in action
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Some updates for Voxel Fight, check it out!










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