Next up
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.
Some updates for Voxel Fight, check it out!
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Check it out!
A quick clip of the world scoreboard in action.
Update coming soon!










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