Game
Go
10 years ago

New version out!. This time is final :D.


It is with a very happy feeling that I release the version 1.0 of Go. You can consider this to be the definitive version of the game, and it is as close to the original intent as I can take it. I have tested and finished both the Linux and Windows builds (by the way, have you?. Why don’t you share you final time :)?).

There’s no new gameplay elements or map fixes in this version, bug crushing, small features and little tweaks here and there. A full list of changes is located below.

There are two things that will not be added to the game. One is the music… I have kept recording the music I wrote for Go during week but this morning I finally gave up. After many listens it became clear to me that the Gymnopedie 1 is the right piece for the game. Nothing I could write would go better with this game. The other is a proper documentation for the built-in level editor.

For anyone out there curious enough, you can start the game with the command line arguments “file #map_name#” to fire up the editor. Once there, press F1 to get a help screen with key bindings. Use F2 to enter and exit the game mode (you’ll need to save with F9 and create a spawn point with id 1 first) and draw your polygons both convex and clockwise!. Anything else, just contact me :).

Anyway, this is bound to be the final version: any updates that may come will fix bugs as they’re found but no new content will be added. It is tempting to make a bigger game (with more areas to explore and discover) but Go was meant to be small and I did not want to take it further.

Here’s the full list of noticeable changes:

  • Fixed collision code (sometimes the wind would collide with a wall a few inches away).

  • Revised windmill-door connections (there was a subtle error where two sets of windmills would open two different doors in opposite sides of the map).

  • Multiple screen resolutions.

  • Enable / disable in game help.

  • Fix windmill bug trick (did you know you could open doors by alternating only between two windmills?).

  • Added in-game map.

  • Tweaked the angle when entering a new room.

  • Added a small animation when leaving an element at the tree, so it doesn’t go unnoticed.

  • Single layer of parallax in background.

Finally, thanks everybody for the trip.

Peace.



1 comment

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Rockin the Guitar, an Axe like Guitar I made for my Uni project

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ