Hey guys
I just wanted to say that I’m going to be stopping development on the Unreal Engine version. I’m not going to be stopping development of the whole project, so that means there’ll still be a Clickteam version. I simply don’t have any inspiration for the game whatsoever, but that also means the game can be released quicker, because I’m faster with Clickteam.
Thanks for reading
~Bolt
Next up
Over the next few days + Model image! WIP of a model, not many updates atm. I’m trying to work REALLY hard on the game and get a ton done in the next few days, but also balancing sleep since I never get enough. Anyway, here:
We are under attack!
Werehog transformation process. #sonicunleashed
Family band complete!
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...
brung back my old oc plus a new one
...they don`t have names yet tho
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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