Game
Darkest Nights at Fazbear's
5 months ago

night 8 is not a secret anymore, so here's how to unlock it


step 1: do one of these things

beat max mode

beat the cn challenges before it

do both

step 2: click on the last star on the menu once you've completed at least one of these requirements

step 3: done

have fun on night 8 :]



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man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything

Soon.......

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

itch.io profile so old it's basically a fossil

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

these are all the children's drawings in dnaf, I didn't color them when I did them which I kinda regret because it makes them impossible to see in the real game but I was also too lazy to do it soooooooooo

here's some dnaf scrapped content, there were gonna be rare screens for chomp's crew and a special rare screen for golden freddy that was basically gonna be a cutscene, only chomp's was finished, bite was left unfinished and all others weren't made

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak