This update includes as follows:
-Nightmare Mode. (You have to beat all 3 normal stages and the secret night to access Nightmare Mode.)
-Fixed a small bug in Epilogue that leaves you with essentially only 3 taser uses.
Hopefully you guys really enjoy the new update to the game, as this is the last update i’m making to the game unless another bug is discovered.
Next up
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
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One last screenshot for all of you to enjoy...
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
9:30 PM 7/2/18
PROJECT REVITALIZED TEASER 2
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
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