Game
A Day In The Life

6 years ago

no more living in a toolshed as of today :)




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Buttons ver 2- jumpscare Test

Buttons jump scare test shot

Finally, you can sell the fruits/veg of your labour. :)

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Character customization: How and why bother? (expand)

(Mines and menus preview build)

Available for testing now

Opinions on a new graphics style?