Game
Voxel Fight (OLD)

7 years ago

No new builds this week, but a preview of a new power up I'm testing. It's a magnet, yes, a magnet.




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pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Some updates for Voxel Fight, check it out!

Update coming soon!

Check it out!

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

The new artwork in action

What do you think of the water dragon?