Next up
Some updates for Voxel Fight, check it out!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
A quick clip of the world scoreboard in action.
Check it out!
New characters and intro sequence
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Update coming soon!
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
0 comments