Game
Voxel Fight (OLD)


7 years ago

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!




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Update coming soon!

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Check it out!

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

What do you think of the water dragon?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

A quick clip of the world scoreboard in action.