Game
Voxel Fight (OLD)


6 years ago

New characters and intro sequence




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A quick clip of the world scoreboard in action.

The new artwork in action

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

patched new version with keyboard controls

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Some updates for Voxel Fight, check it out!

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.