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POPGOES 2: The Dead Forest (REVIVAL) Tech Demo
3 years ago

(NOTE: This post is for programmers who have experience with the panoramic shader in Clickteam, it's not an update). I'm still new to using this panoramic shader, and I'm kind of struggling to get it to work. Can anyone help?


So I'm trying to program the office scrolling using a panorama shader that should make it look 3D, but it's just not working the way I want it to. I've never used it before, and any tutorials I look up don't seem to help adjusting the shader, just setting it up. I've tried messing with the numbers, but I can't seem to get it right. Here's what keeps happening:

image.png

It has this weird warping effect and it just doesn't look right. Anyone have any idea of what I need to do? Here's the settings for the shader:

image.png

If you think you can help, I'd appreciate it a lot. If you need me to show more or something specific I can do that. Thanks.

Exo, signing off.



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Hey Kane. This was revealed for POPGOES Reprinted, but I don't actually think this was ever explained. Could you possibly shed some light on when, where, and how this was going to be used?

Where the actual hell do I come up with this shit?

It's been a while since we've made a progress update, so here's a beta version of the office movement!

popgoes evergreen but better

Update!!

FIND ME .... MICHAEL!!!!

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POPGOES 2 Revival Tech Demo - Official Poster Art

All just in time for POPGOES's 8th Anniversary. Plus a page overhaul as well! Go ahead, take a look!