2 years ago

Now I started to notice that some people stop developing FNAF fan games .

And I've found a few reasons for this

(Article)


1) lack of originality

Now it is very difficult to make something new, most mechanics, designs, plots have already been used. It is very difficult to make an impression.


2) burnout

Do you remember how long I've been doing FNAS:R?

Unoriginality also contributes to burnout.


3) money, money, money.

That's one of the reasons why I stopped making fan games.

You can't create merch, you can't sell the game . Most fan game developers seem to live on a holy spirit .


4)community and franchise

Scandals , cancellations , pain , suffering , strife , devastation . Problems with the plot, designs, horror component .


That's it.



3 comments

Loading...

Next up

fnaf cartoon heads

HAPPY 3RD ANNIVERSARY OF TEMESIS HOAX

Office Props

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

Why walk when you can jump?

Levels' maps.