2 years ago

Now I started to notice that some people stop developing FNAF fan games .

And I've found a few reasons for this

(Article)


1) lack of originality

Now it is very difficult to make something new, most mechanics, designs, plots have already been used. It is very difficult to make an impression.


2) burnout

Do you remember how long I've been doing FNAS:R?

Unoriginality also contributes to burnout.


3) money, money, money.

That's one of the reasons why I stopped making fan games.

You can't create merch, you can't sell the game . Most fan game developers seem to live on a holy spirit .


4)community and franchise

Scandals , cancellations , pain , suffering , strife , devastation . Problems with the plot, designs, horror component .


That's it.



3 comments

Loading...

Next up

FIND ME .... MICHAEL!!!!

popgoes evergreen but better

Something happened

when there was one

#FNAF

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.