2 years ago

Now I started to notice that some people stop developing FNAF fan games .

And I've found a few reasons for this

(Article)


1) lack of originality

Now it is very difficult to make something new, most mechanics, designs, plots have already been used. It is very difficult to make an impression.


2) burnout

Do you remember how long I've been doing FNAS:R?

Unoriginality also contributes to burnout.


3) money, money, money.

That's one of the reasons why I stopped making fan games.

You can't create merch, you can't sell the game . Most fan game developers seem to live on a holy spirit .


4)community and franchise

Scandals , cancellations , pain , suffering , strife , devastation . Problems with the plot, designs, horror component .


That's it.



3 comments

Loading...

Next up

Original version/layout of the Server Room in POPGOES Evergreen (2021)

Happy Birthday Animation

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!