2 years ago

Now I started to notice that some people stop developing FNAF fan games .

And I've found a few reasons for this

(Article)


1) lack of originality

Now it is very difficult to make something new, most mechanics, designs, plots have already been used. It is very difficult to make an impression.


2) burnout

Do you remember how long I've been doing FNAS:R?

Unoriginality also contributes to burnout.


3) money, money, money.

That's one of the reasons why I stopped making fan games.

You can't create merch, you can't sell the game . Most fan game developers seem to live on a holy spirit .


4)community and franchise

Scandals , cancellations , pain , suffering , strife , devastation . Problems with the plot, designs, horror component .


That's it.



3 comments

Loading...

Next up

Reveal 1 ($87,500) for Dawko's stream for Samaritans - Desktop Wallpaper!

A small one to start us off... It's a new wallpaper of Blake the Badger!

Donate: https://www.youtube.com/watch?v=ZieguXklV8A

PROJECT: FREDDY (2026)

"There's just some forces you cannot hide from"

(Render done by @Foxxy_Games )

Join our discord!

https://discord.gg/sSKyks56zr

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)