2 years ago

Now I started to notice that some people stop developing FNAF fan games .

And I've found a few reasons for this

(Article)


1) lack of originality

Now it is very difficult to make something new, most mechanics, designs, plots have already been used. It is very difficult to make an impression.


2) burnout

Do you remember how long I've been doing FNAS:R?

Unoriginality also contributes to burnout.


3) money, money, money.

That's one of the reasons why I stopped making fan games.

You can't create merch, you can't sell the game . Most fan game developers seem to live on a holy spirit .


4)community and franchise

Scandals , cancellations , pain , suffering , strife , devastation . Problems with the plot, designs, horror component .


That's it.



3 comments

Loading...

Next up

Ghost Hunting!

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

Family band complete!

What you all think

Cash Banooca

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror