
Now the enemies have health bars and the turrets have random damage, I want to display the damage on screen too :)
Also, the third building can no longer slow the enemies
#gamedev // #unity // #madewithunity
Next up
Now there's another enemy for the game :)
Currently there are only 9
But I'm planning to have a lot of different enemies, some of them with abilities maybe !!
#gamedev // #IndieGameDev// #unity // #madewithunity
I think it's time to start working on the visual part of the game :)
#screenshotsaturday // #unity // #madewithunity // #gamedev
Well these are the new models for the buildings :)
I really like the results !!
Here you have a little video showing the progress
#screenshotsaturday // #gamedev // #unity // #madewithunity
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm thinking of making the game's theme "water"
So I made a water bullet and I kinda like the result :)
Maybe from now on I'll make water stuff
#gamedev // #unity // #madewithunity
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Now the upgrading system is starting to make sense :)
And I think it's a good time for adding 3D models for the enemies, player, and of course change the turrets to something that looks good :D
#gamedev // #unity // #madewithunity
What do you guys think about this new #pixelart character for my #indiegame ?
A stone golem that can be summoned by the player! 👀🔥
Feedback is much appreciated! 🙌✨
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
#gamedev // #unity // #madewithunity
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