
Now the upgrading system is starting to make sense :)
And I think it's a good time for adding 3D models for the enemies, player, and of course change the turrets to something that looks good :D
#gamedev // #unity // #madewithunity
Next up
Now this building can slow the enemies in an area for a few seconds, and it damages them as well :)
#gamedev // #unity // #madewithunity
Idle animation for my #indiegame newest playable character!
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
#gamedev // #unity // #madewithunity
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
So this is a new soundtrack I made for my game, a game made in 18 days for the Bigmode Game Jam a few days ago, it's something I never tried before so...let me know what you think:)
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
This #pixelart #animation is a character I used for a personal project a few months ago!
It's a 3D model rendered as pixel art! 🧐✨
If you like #gamedev #gamedevelopment or want to support an #indiegamedev follow and leave your thoughts in the comments 🙃✨
I added new bullets for the first building and also changed the hit effect :)
Now it's starting to look good, soon I'll be making the first map of the game !!
#gamedev // #IndieGameDev // #unity // #madewithunity
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I added a text that is displayed on screen whenever you can't build somewhere
#gamedev // #unity // #madewithunity
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