Now the enemies take damage and the blue turret has a damage radius !!
Also, you can now see your money amount decreasing whenever you build something :)
I'm planning of making some health bars for the enemies too
#gamedev // #unity // #madewithunity
Next up
I'm thinking of making the game's theme "water"
So I made a water bullet and I kinda like the result :)
Maybe from now on I'll make water stuff
#gamedev // #unity // #madewithunity
The three new building models !!
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
#gamedev // #unity // #madewithunity
https://itch.io/jam/gmtk-2021/rate/1085980
Hey !!
Check out my new game Passengers
It's a game made in 48 hours for the GMTK Game Jam 2021
A little 10 levels puzzle game where you control two characters in order to complete the levels.
Be sure to rate the game !! :)
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Concept art for a GameJam I participated a few weeks ago 🙌✨
I added new bullets for the first building and also changed the hit effect :)
Now it's starting to look good, soon I'll be making the first map of the game !!
#gamedev // #IndieGameDev // #unity // #madewithunity
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
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