
I'm thinking of making the game's theme "water"
So I made a water bullet and I kinda like the result :)
Maybe from now on I'll make water stuff
#gamedev // #unity // #madewithunity
Next up
https://itch.io/jam/gmtk-2021/rate/1085980
Hey !!
Check out my new game Passengers
It's a game made in 48 hours for the GMTK Game Jam 2021
A little 10 levels puzzle game where you control two characters in order to complete the levels.
Be sure to rate the game !! :)
Idle animation for my #indiegame newest playable character!
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
#gamedev // #unity // #madewithunity
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
"Tortuga" the new character of my #indiegame is here to say hi :)
What do you think about this #pixelart style?
Follow for more #gamedev updates on this project!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
This #pixelart #animation is a character I used for a personal project a few months ago!
It's a 3D model rendered as pixel art! 🧐✨
If you like #gamedev #gamedevelopment or want to support an #indiegamedev follow and leave your thoughts in the comments 🙃✨
I think it's time to start working on the visual part of the game :)
#screenshotsaturday // #unity // #madewithunity // #gamedev
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I added a text that is displayed on screen whenever you can't build somewhere
#gamedev // #unity // #madewithunity
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