
I'm thinking of making the game's theme "water"
So I made a water bullet and I kinda like the result :)
Maybe from now on I'll make water stuff
#gamedev // #unity // #madewithunity
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This #pixelart #animation is a character I used for a personal project a few months ago!
It's a 3D model rendered as pixel art! 🧐✨
If you like #gamedev #gamedevelopment or want to support an #indiegamedev follow and leave your thoughts in the comments 🙃✨
Well these are the new models for the buildings :)
I really like the results !!
Here you have a little video showing the progress
#screenshotsaturday // #gamedev // #unity // #madewithunity
What do you guys think about this new #pixelart character for my #indiegame ?
A stone golem that can be summoned by the player! 👀🔥
Feedback is much appreciated! 🙌✨
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
So this is a new soundtrack I made for my game, a game made in 18 days for the Bigmode Game Jam a few days ago, it's something I never tried before so...let me know what you think:)
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
"Tortuga" the new character of my #indiegame is here to say hi :)
What do you think about this #pixelart style?
Follow for more #gamedev updates on this project!
Concept art for a GameJam I participated a few weeks ago 🙌✨
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Now there's another enemy for the game :)
Currently there are only 9
But I'm planning to have a lot of different enemies, some of them with abilities maybe !!
#gamedev // #IndieGameDev// #unity // #madewithunity











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