
Next up
From the beginning until now Now I am confident in the style of the game and most of the story
Hey everyone!
Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!
Check out the video and share your thoughts!
I added gears to open doors and maybe puzzles later on PS: There is a new design for the cube
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Ā
Head over to the shop to collect yours š https://gamejolt.com/#shop
Still looking for a graphics style for the game. Which style do you prefer?
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as āa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
My game demo is out!
Iām working on a 2D zero-gravity action game where you moving by shooting to propel yourself backward.
Iām working on a new zero-gravity space action game, and I need YOUR help! Test the game before release, and shape its future. Spots are limited ā save yours now!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
New style for my game!
What do you think?
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