Game
NORN'S TALE

6 years ago

[OC] active response barrier

primarily intended for crowd control. mobile section in the middle allows for repositioning and combat response via it's sheer bulk and deadly spikes.

no art fit this enemy concept so i made my own.




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player UI is coming together.

ingame machines and gameplay build progressing.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

out now for use in scifi setting ttrpg games:

PLANETS ROLL LIST

-rolllist for randomly generating interesting scifi planets.

-initial biome, settled civilized type, hazards, current events, resources, race/faction owner, etc.

#ttrpg #scifi

testing the mood and ambience of things as i get player control systems wired into the text frontend.

HUD test

the UI states work now.

playable races v0.5 is out.

i have my work cut out for the next one but i have added:

-gremlins

-valravn

-chaotic jotun

-minor rewrites and rebalances

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X