Next up
ingame machines and gameplay build progressing.
you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.
HUD test
testing the mood and ambience of things as i get player control systems wired into the text frontend.
map of the settings landmass in midgard
normal and frozen versions
the UI states work now.
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
muspelheim campaign maps - clean version + industrial era version
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
player UI is coming together.











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