Next up
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
muspelheim campaign maps - clean version + industrial era version
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
player UI is coming together.
limited working code for painting planets, not all the sections work right just yet, sadly.
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
ingame machines and gameplay build progressing.
map of the settings landmass in midgard
normal and frozen versions











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