Next up
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
limited working code for painting planets, not all the sections work right just yet, sadly.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
...
the UI states work now.
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps











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