Ok alright so I added real recoil that is so realistic.
And projectiles.
Next thing is clean up of blocks.
Release date of engine is 14 December about few days before my birthday lol
Next up
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
Started tracing weapons for my game.
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
OCTOBER 13 2026
hol' up i might be cooking (my 3d extension)
SGI-STRIKE REMASTERED - WEAPON DEMO
Guerilla wars is coming with another horror game in bundle. Guess what's in next game.
Btw it is 3D game made in scratch, a kids coding language
I started working on my turbowarp extension.
"Octagon Physics Engine"
First Shockwave 2 project ever has been remade.
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?










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