3 years ago

Ok alright so I added real recoil that is so realistic.

And projectiles.

Next thing is clean up of blocks.

Release date of engine is 14 December about few days before my birthday lol




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I started working on my turbowarp extension.

"Octagon Physics Engine"

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

SGI-STRIKE REMASTERED - WEAPON DEMO

Redoing my 3d scratch engine completely.

First Shockwave 2 project ever has been remade.

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Death animations and blue torch.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.