

Redoing my 3d scratch engine completely.
Next up
hol' up i might be cooking (my 3d extension)
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
Started tracing weapons for my game.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
Cloudheim by @noodlecatgames
has entered Early Access on Steam!
The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.
Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam
I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.










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