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209
1 year ago

"OK, but how stable is it REALLY??"

See for yourself

This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype made for Unity. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine. #megaman #gamedev




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The abandoned puppy we found on Christmas Eve is getting more vocal and playful.

I did an experiment to get an improvement to sprite rotation quality while maintaining the retro vibe, in Unreal Engine.

I works with any type of 3D transformed object too. And it still respects the scanlines, so it will fit in correctly with CRT filters.

More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Someone abandoned this puppy, and at Christmas of all times. He's so tiny, defenseless. Well, you're safe now little buddy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Christmas morning nap 💤

His present is a safe place off the streets.

Working on a different feature enabled easy Zoom controls for the Retro Camera system. This will be used for debug mainly, and may not have any in game uses for this project. But it can be used for future projects. #MegaMan #UnrealEngine

When Dr Wily goes HARDSTYLE

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5. #gamedev #megaman