2 years ago
Next up
Player animation 1
Gameplay with a new system.
Player animation 4
A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.
Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev
Player Movement
Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥
Turn on 🔊
Working on the general idea of the game. I know it’s not much but I didn’t know this game is gonna be so fun to make and will get so good feedback.
Player animation 3
I have combined all of systems in my game and made this little scene.
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