Game
Five Nights at Freddy's 4: Ultra Custom Night
6 days ago

ok so the main roster is pretty much complete, js secret characters need to be programmed then balancing will need to be done and then the beta testers will make sure the max modes are possible (along with me). after allat 2.0 should hopefully release.


imma js say this, yall are NOT ready for the new mechanics. if you say ur ready youre lying, these are much more interesting & creative than 1.0.



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This was going to be a planned Limited Visibility challenge, where your vision would be limited to just a flashlight like in FNAC 3, but it was scrapped due to being more unfun than interesting. It was then replaced by Faulty Flashlight.

how did bro get here

Only 3 are remaining to program... This game will be out soon.

oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)

Minigame preview as promised!

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

Devlog 1 - Now we're really cooking!

Only one remains to be put into the creation...

Who do you think it is...

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

Matthew's devlog v3

Something new...

Somewhere you haven't seen before...