Game
Five Nights at Freddy's 4: Ultra Custom Night

4 months ago

Something new...

Somewhere you haven't seen before...




2 comments

Loading...

Next up

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

They've moved...

how did bro get here

William Afton yet again, full pose finished rendering. I mean, i finally found a way to make good enough color that isnt taking freaking entire days to make and isnt looking horrible. I wish i was better at drawing but this is at least good and fast too.

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

Spring Bonnie from The Return to Bloody Nights #comic. Finally gave it a try to draw him after so many years, i miss my design, i think its the best one for future Springtrap as well. Took a few hours to finish tho i think i can do better.

This was going to be a planned Limited Visibility challenge, where your vision would be limited to just a flashlight like in FNaC 3, but it was scrapped due to being more unfun than interesting. It was then replaced by Faulty Flashlight.

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

The story continues

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)