5 months ago

Okay, let's talk.


Hi, this is JOTE speaking. Also, yes, this is the update post I talked about 2 days ago. I have a few things to share, as well as a few thoughts.

REGARDING ANDROID PORTS.

I wanted to talk about this, since I think I'm being honest when I say, I don't know what the fuck should I port next, there are 0 fangames that catch my attention. And, yes, this is not a joke, I've been searching from top to bottom of the GameJolt #fnaf section but I can't find anything too interesting for me to port. So if you guys have any suggestions, lmk in the comments, thank you ;).

I'LL HAVE A NEW PC PRETTY SOON.

YES, finally I'll get rid of my old PC, which, even though is not that bad, the motherboard is a bit old and recently started to give me some issues.

And, this new PC will be A LOT MORE POWERFUL, meaning that I could work with (hopefully) no issues.

I'M GETTING A BIT TIRED OF CLICKTEAM.

Yes.

Clickteam is an old engine, and has also started to show its flaws to me recently, so, as the time of writing this post, I have carefully decided to take a little break from it to start learning a much powerful engine which most of FNaF fangame developers have started to use recently, I'm talking about GameMaker Studio 2.

This engine, unlike Clickteam, is a much powerful, updated and optimized game engine, meaning that it doesn't crash of freak out every 5 seconds.

And, what about Android export in this engine?

WELL... :)

I think that's everything for now, and the idea of me learning GMS2 I think that's going to be a great helper on teaching to me how to CODE with a real enviroment, and not with simple visual coding blocks like Clickteam πŸ˜’.

I think that's everything for now, see y'all later :)

  • JOTE.



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