Game
Project Hopper

2 months ago

Beta testing went well and progress went well. I am trying to aim for an early 2027 release date. I am unsure if I should release a demo or just release it in full. I hope the Fnaf community likes the game and its story when it comes out.




0 comments

Loading...

Next up

Turns out... making AI is hard. So I decided to get the office fully working! It is still rough but it works. Also almost every cam is viewable. It might take me a long time to get the AI working so I'll try to get extras menu working.

Hello this game is no where near done and I am currently making test builds because these characters are complex. Here is some early images of the layout, office, and character roster.

For me this game will probably be released in early 2027.

Finally after 8 months I have a workable office, menu, and gameplay. Here is a sneak peak of it. The actual models for the characters aren't here yet but once the AI's work without problems, I will do it. The custom night menu works well too. YIPPIE!!!

JOLLY ANNIVERSARY EDITION POSTER:

So... that was quick. I was able to implement real time cameras into the game. The next boss fight for this game is going to be making the characters move and work. I am currently writing equations for how they work. This is going to take awhile. :(

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Okay so I made a Logo for the game and location. I am also sharing some early gameplay screen shots. This is not what it will look like in the actual release there still will be a few changes. I am also happy this page has gained some traction. Thanks!

So the Office panning, camera toggle, and the buttons mostly work. The next thing I'm going to do is to get the first two characters to actually work. And I will also try to make the door closable and add ambient audio. Things are coming along great!

I am making a FNAF TCG

Bad news. Long story short the camera system constantly crashed the game and I was unable to get it to work. I am currently remaking the game in 3D and changing some of the mechanics to fit with the change. Though progress is going faster than before.